WHAT DRIVING TO THE STORE WOULD BE LIKE IF OPERATING SYSTEMS RAN YOUR CAR MS-DOS: You get in the car and try to remember where you put your keys. Windows: You get in the car and drive to the store very slowly, because attached to the back of the car is a freight train. Windows/NT: You get in the car, which looks really fast. If your friends try to get in the car the car blows up, this will be fixed Very Soon Now (tm). Once you manage to get your car out of your driveway, it can't go anywhere. Macintosh System 7: You get in the car to go to the store, and the car drives you to church at 8 miles an hour. On the way, the brakes refuse to work because of a "type 1 error". You try typing "1" but nothing happens. Oh by the way, your gas may not work with the current release. UNIX SysV: You get in the car and type "grep store". After reaching speeds of 200 miles per hour en route, you arrive at the barber shop. UNIX BSD: You get in the car, whereupon AT+T slaps you with a lawsuit, and you get to sit in your garage for a year or two. AFS UNIX: You get in the car, and are able to look at everyone else's dashboard in the universe. You can't touch their controls though. You try to drive somewhere and your car has to get gas from mit first. When you finally get going your car tries to get to the store without using highways because your makefile can't understand distributed volumes. Halfway there you stop cold and have to wait in traffic while the file servers clean up their callbacks. Meanwhile, people keep walking in to your car and looking around. On the plus side, you only need one car and all your friends can use it at the same time. HP 48sx: You get on a tricicle, and use lambda calculus to teleport yourself to the store. None of your friends can understand how the hell you did this, but it doesn't matter, because who actually got to the store, right? Unixware: You pay through the nose for your car, which only takes super unleaded premium gas. Then the chauffeur lets you in the car, which takes you to the store at speeds in excess of 200 miles per hour. Linux: You start to get in the car, but the door is being replaced. After waiting for that, you sit down, and wait for the key to be implemented. You turn the key, and the car starts up. Then someone goes and replaces all the fuel linkages. Now you have to get back out of the car, so it doesn't blow up. Not that blowing up is a problem, because you're never in the car long enough to actually get anywhere. A/UX: You get in the car but it only takes leaded gas. As SysV above, it takes you to the barber shop instead of the store, but as Sys7 above, it won't go faster than 8 mph. A/IX: You get in the car and your seat never fits you. It never will, so don't worry about replacing it. The steering wheel only turns left. Mach: The car is really really fast, unless you're trying to corner, in which case it's really really slow. You can pick any body and suspension you want, but none of them are useful except the one that you have to have a truck to be allowed to use. NeXTMach: As Mach above, but you're not allowed any choices. You can go just about anywhere you want, but you'd better be prepared to find it yourself. Once you've found it the first time, it becomes amazingly easy to find it and anything similar. Your car looks really cool, but there's no tradein. Taligent/Pink: You walk to the store with Ricardo Montalban, who tells you how wonderful it will be when he can fly you to the store in his Learjet. OS/2: After fueling up with 6000 gallons of gas, you get in the car and drive to the store with a motorcycle escort and a marching band in procession. Halfway there, the car blows up, killing everybody in town. New wheels will be out to correct that problem, real soon now. S/36 SSP [mainframe, obv.]: You get in the car and drive to the store. Halfway there you run out of gas. While walking the rest of the way, you are run over by kids on mopeds. OS/400: An attendant locks you into the car and then drives you to the store, where you get to watch everybody else buy filet mignons. OS/VS (Data General): You request a trip to the store, its opens a map, determines the location, places you in the car, but the instructions look like other operating systems commands. Because you aren't familiar with AOS you tell the car different instructions and you end up in Southboro Mass. Only to find out there is no one at DG to help you with your problem and your kids know more then their experts. Then the nightmare really begins, you end up at TFS just in time for the Platform Committee Meeting to find out they are going to erase AOS/VS from the car. VAX/VMS: Gets you quickly and efficiently to the store, after you spend three days with the manuals figuring out how to get there. CPM: You get into your '58 chevy to go to the corner market for a six pack, but the 8" welded and chromed chain steering wheel won't boot. PRIMOS: You hop on your moped to go to the grocery. Along the way, you stop and pick up one fender, then another. This gets heavy, so you replace the engine with a V8. You eventually arrive at the store driving a BMW with a chain transmission and handlebars. OASIS/THEOS: You buy a used, salvage 64 Volkswagen beetle. You put a Rolls Royce body on it. Then the oil companies stop selling regular. MVS: You schedule to go to the store, after talks with hired drivers. Your instructions come back on punched cards in unreadable uppercase. When the hired drivers bring you to the store, you find you must wait behind other customers; your purchase is completed in 3% slivers, except halfway through you find they cannot locate the item you wished to purchase; your contract is canceled (you find this out much, much later;) go to step 1. VM/CMS: You indicate that you wish to go to the store; the car simulates the motion of its own molecules to effect this, one by one. When you arrive at the store, the product is also virtual - which makes it easier to transport, but slower, since there are that many more molecules whose motion needs simulating. When you get in the car to return home, the key no longer fits the ignition, and then you can no longer open the door to get out, either. OS/VS1: You have to learn Journey Control Language (JCL), you screw up the Driver's Destination (DD) card, and arrive in a place you cannot recognize. Tough Darts. The only advantage of this system is that it's very difficult to locate anymore nowadays. Recall the last extant copy to be running at MIT Lincoln Laboratory. Bring your own 12" tapes. Amiga: You get in the car and click the store icon. The car goes nowhere, but at least the radio of the car is in perfect quadrophonic sound and you can play "Auto-Bingo" in 16.8 million colors. In two weeks there will be a new radio which will play different songs, and use a different dial system so your old maps don't get you anywhere. Atari ST: You get in your car, but people dont recognize it as a car, as they all thought that the maker only made go-carts, and everyone thought they went out of business years ago. The new model of your car will be out Very Soon Now (tm) but you won't be able to buy it. SNES: You get on a bike, and ride around your lawn. In 34 days, a neighboor's lawn will be released. Y-Cos: You try six times to get in the car. Eventually the door actually opens, and you sit down and type "grep store". This takes 6 tries because the tty driver won't interface with the gear shift. Finally, you get the clutch and accelarator to sync correctly, and you get shot to the barber shop before it has opened for the day. You realize your mistake and readjust so you wind up at the store, but by the time you get there your temp space has been reallocated and your car just drives in circles until the queue manager shoots your wheels out. OSF/1: You get in the car, whereupon everyone starts arguing over who gets to drive. After three years of sitting around in the garage, you give up and start using a macintosh. PowerOPEN: This isn't really an OS, it's a broken suspension with a slow engine and one of two snappy looking steering wheels - one only turns left, the other only turns right. Pick any body you want. The parts have been in your garage for years, but the guy who's supposed to put them together keeps blowing you off. Slide rule: You walk to the store. It may take you a bit longer, but at least your car won't go crashing into a tree and exploding in a thunderstorm.